The Ramparts are GORGEOUS. And with a game with a lot of greens and browns and blues and such, they really stand out. More On Monday!
We don't always like being nonplussed
Friday, May 26, 2017
Dead Cells! Part 4 - Sewers And Curses
Curses give you a target goal of X many kills to make while completely vulnerable: one hit and you're dead. But you can kill 10-40 enemies without taking a single hit, right?
Wednesday, May 24, 2017
Dead Cells! Part 3 - Actual Progress: The Vine Rune!
Dead Cells currently only has two items which give new exploratory abilities. Today, I get one of them!
<iframe width="560" height="315" src="https://www.youtube.com/embed/GN9-sh2jP5U" frameborder="0" allowfullscreen></iframe>
<iframe width="560" height="315" src="https://www.youtube.com/embed/GN9-sh2jP5U" frameborder="0" allowfullscreen></iframe>
Tuesday, May 23, 2017
Dead Cells! Part 2 - First Elite Fight!
Elites are beefed-up versions of the standard mobs. Stronger, faster, harder to predict... and they teleport to you if you try to run away once you've depleted 50% of their HP.
Labels:
Dark Souls,
Dead Cells,
Metroidvania,
Rogue-Lite,
Roguelikes
Monday, May 22, 2017
Dead Cells! Part 1: Welcome To Dead Cells
Rob plays Dead Cells, the Rogue-Lite Metroidvania with elements of Dark Souls! It's gorgeous, fun to play, and only forty percent complete. Wow!
Labels:
Dark Souls,
Dead Cells,
Metroidvania,
Rogue-Lite,
Roguelikes
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