We don't always like being nonplussed

Saturday, June 25, 2011

Final Fantasy VI - Day 31 (In which I run out of funny)

Alright on the docket today is the Phoenix Cave! Where IS the Phoenix Cave? Shit if I know. I've investigated every cave on the map, and the only place I haven't landed yet is a tiny hole in one of the mountain ranges. I guess I'm going to check out there. This seems to be it, since it gives me a prompt to make two parties:

Alright everyone, synchronize your watches. (Do they HAVE watches? There's grandfather clocks so I assume...)
Party one is Tina, Setzer, Sabin and Strago, while part two is Celes, Cyan, Shadow and Gau... because I'm taking my lowest leveled characters in. This might come back and bite me in the ass, but we'll see. Into the cave! First thing I do is stand on a switch to open a hidden door. When I step off of it... the door closes. Oh how cute, it's one of THOSE dungeons. Goody. Time to switch to the other party. Well I headed over to a treasure chest like a retard and get dropped down into the basement, apparently. Shit. Well, let's press forward and see if we can find a way to fix this...

Friday, June 24, 2011

Romancing Saga 2: Ant-y Matter

(Short post today, guys! Incredibly busy week, and the new and improved Flailthroughs computer had to have its HDD exchanged, so I just got back from doing that. Back to full steam Monday, with any luck!)
The second we're back in Avalon one of my minsters comes up to me and starts a lengthy conversation, which is backed by the "Big Emergency Event" Music, for back of a better term.

And then he turns into an ant and ATTACKS ME. We beat him handily, but the music stays, so I have to assume there are more closet ants around here. Has the Termite Queen's clan vowed revenge?

Yes, there are more ants. That would in fact be EVERYONE I've talked to so far. I can't keep killing every person I talk to- I'm not Fritz! So I try to get out. Even the named characters are ants, and there are ants wandering the halls. I've got to get to safety and figure out how to fix this.

Every part of Avalon is overrun...

Even my shiny new Barracks are full of ant-impostors. These things have to be coming from below- time to break into the magic school and get into the secret tunnels. We must be on the right track- it's filled with ants down here too...

Wednesday, June 22, 2011

Romancing Saga 2: The Undiscovered Country

The castle is swarming with guards and gargoyles. Typical stuff. The ground floor and top floors reveal nothing of note, so I guess we're going to the basement. Which is definitely where the dungeon proper begins, as we've got the Fog Of War going on down here.

I know a guarded doorway when I see one. A few Cobra Commanders and Pimp Bunnies later and I find:

A ghost blocked in by a magically-sealed door. Uh... sorry I didn't get here a thousand years ago? Not sure what kind of card you buy for that.

Editorial: Square Enix is approaching creative bankruptcy.

Siliconera reports that Squenix has said that for the time being there are no plans for new Saga or Mana/Seiken Densetsu games, just ports and remakes.

This from the company that said their acquisition of Eidos saved them major embarrassment because they had few Japanese games to show off. This from the company that has admitted to shitcanning games because they didn't focus-test well.

Do you see a pattern here? I sure do!

I have to wonder if the Enix side of Square-Enix is a little too conservative for the kind of company Squaresoft used to be. Enix coasted so long on one main property and its spinoffs, and that's what I'm seeing Square Enix do too. I can't even imagine this company okaying Xenogears, or Vagrant Story, or maybe even Final Fantasy Tactics. Which is why I'll be surprised if this company exists in the same form five or ten years from now.

Tuesday, June 21, 2011

Romancing Saga 2: At Last- Cumberland!

It takes me two or three tries, but we finally manage it. Our reward is a Dragon Sword with an attack power of 60. Sadly it's a short sword, which nobody really has techs for. Maybe it's time for Renya to learn some...

But that really is all we can do here this time, so now we're back out into the wild. Things are peaceful now in the Steppe and the gargoyles have left Miles, both of which are good.  Other than that, a tour isn't bringing up anything new yet, so I figure I'll take this keen dragon-themed gear back to the fortuneteller's village and see if the elephant statue connection triggers anything.

Nope. So more wandering. And then, on my ten thousandth trip to Cumberland to see if I can finish that quest...

...I find the secret room in the schoolhouse where the one princess has been hiding out for well over a thousand years now. She looks pretty good for her age. Bet she's not happy to see the Fritz in my party, though.

Monday, June 20, 2011

Romancing Saga 2: Here There Be Dragons

Pretty sure the name means "Fire Dragon." Nice and to the point. Like the Sheng Longs (Shengs Long? What is the proper dragon grammar here?) it has a substantial regen, but it still only takes two rounds to finish it, and only Renya drops. Beyond it is a suit of Dragon Armor that has 35 defense. If Fritz weren't stuck wearing Elven Skin he could wear it. Stupid elves, cursing the people who skin them and make them into coats!

And that's all we seem to be able to do here. I've seen every room I can reach, so it's time to go back into Deep Flail and see what else we can do, and where.

...except for this door I just found.

Sunday, June 19, 2011

Final Fantasy VI - Day 30 (In which Wham)

Alright, so we're checking out that island now... it sure is an island. Full of these:

Zone Eater! Sonic the Hedgehog should be scared.
Hooray giant horrible palette swap? I'm gonna kill one. Vanish/Death takes it out like most everything else. Wee... that was fun... but it seems to be the only monster here, so that's kinda boring... but then it starts eating people, which could be rather interesting. Well if memory serves, its stomach is a dungeon, so off we go!